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Devlog
Small update
May 16, 2021
by
JollyGoodFellow
Increased battery energy from 10 to 12 Decreased flashlight battery consumption Keyboard binding changes: Flashlight is now F Sonar is now Q...
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Cursorlock bug fix
November 22, 2019
by
JollyGoodFellow
Fixed cursor lock issue for users with multi-monitor setups...
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More bug fixes
September 23, 2019
by
JollyGoodFellow
Fixed issue where sonar was unavailable at 0 energy Increased volume of monster breathing Moved from Gamma to Linear colour space Escape bound to Pause, in addition to P...
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Minor bug fixes
September 20, 2019
by
JollyGoodFellow
Reset Stats button now updates with current run stats (assuming run is successful) Victory Stats background is now a pleasant and uplifting green colour...
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Major Sonar & Flashlight rework
September 20, 2019
by
JollyGoodFellow
Sonar: Energy cost completely removed (used to be 25) Increased cooldown to 10s from 6s New UI element for sonar cooldown Flashlight: Increased energy cost from 1/s to 3/s Battery energy boost reduce...
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More bug fixes
September 19, 2019
by
JollyGoodFellow
Fixed issue where cursor remains visible after clicking out of the pause menu Fixed issue where every successful run's time is recorded as a Best Time...
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Game Over screens & High Scores added!
September 19, 2019
by
JollyGoodFellow
New Victory and Death screens Displays stats of that run + previous bests Status now set as "Released"...
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Map Overhaul
September 18, 2019
by
JollyGoodFellow
Some rooms have been altered or removed New room/path in back left corner A couple doorways are now blocked off/gone Overall layout of map has been revamped...
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Bug fixes
September 17, 2019
by
JollyGoodFellow
Fixed issue where Pause Menu persists Rebound Pause to "P" to avoid conflict with WebGL Moved Pickup prompt to upper left hand corner...
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Pause Menu added
September 17, 2019
by
JollyGoodFellow
Pause menu with control information added...
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